SIDE SCROLLER
A third year, year-wide group project to create a four level side scrolling game based around a series of theme words.
I worked chiefly as the concept artist of the cold level, I produced a variety of concepts for the layout and assets and I was also part of the concept art team that created the style guide and many of the overarching themes and culture of the game setting including a 'language' of runes.
I worked chiefly as the concept artist of the cold level, I produced a variety of concepts for the layout and assets and I was also part of the concept art team that created the style guide and many of the overarching themes and culture of the game setting including a 'language' of runes.